﻿
var Universe = Universe || {}; /// <merge namespace="True" />

Universe.BlackHole = function () {
    this.Mass = 499598;
    this.HRadiation = 4;
    this.Eat = function (planet) {
        planet.Destroy();
    }
}

Universe.BlackHole.Move = function (x, y, z) {
    //move the black hole!
}